8-piece endgame tablebases - first findings and interview! (2024)

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by Albert Silver

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5/11/2022 – Endgame tablebases can only be described as "god chess" as they are perfect information on all positions they cover, and the terms 'better' or 'worse' cease to have any meaning. Marc Bourzutschky has trained and resolved a large number of the 8-piece tablebase positions and shared his results and findings, as well as insights in a video interview.

8-piece endgame tablebases - first findings and interview! (9)

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In 2010, public access to the 7-piece tablebases had not yet arrived and the idea of 8-piece tablebases seemed so far-fetched that in a Google Talk video, Garry Kasparov wondered whether eight pieces might not be the limit. Does this sound extreme? Consider that at the time, the 6-piece set in Nalimov format took over a terabyte in storage space, and it was expected that the 7-piece would take over 100 times that. This turned out to be true as the Lomonosov set, the first to be publicly accessible, was in fact around 140 TB (terabytes) when it came out in 2012. While the arrival of Ronald de Man's syzygy format brought this number down dramatically, the complete 7-piece syzygy tablebase set still takes up well over 18 TB, and each extra piece has increased the previous set's space by an order of over 100.

Still, even with the astounding power of engines to back that data up, thatquest for truthhas not stopped andcomputer chess enthusiast and physicist, Marc Bourzutschky, has taken up the gauntlet. This is not his first foray into this world as he also first produced the first results of 7-piece positions as early as 2005, though he did not quite have the power of a super computer such as the Moscow University had when it helped calculate the full set in 2021.

A new world record

Possibly the first result that begs an answer is how does the record of moves for a best solution stand? Until now, each iteration has extended this record enormously.

4 pieces

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In four pieces, the longest solution is well established as the famous KQKR, short for King and Queen versus King and Rook, in which the longest solution to mate can take over 30 moves. In tablebase parlance this is known as DTM, or Depth To Mate. This first endgame tablebase was generated by the pioneer Ken Thompson and was also the subject of a challenge to GM Walter Browne, the US Champion, back in 1978 using the chess computer Belle.

8-piece endgame tablebases - first findings and interview! (14)

Joe Condon andKen Thompson with Belle in 1982

5 pieces

Many configurations come to mind on which might present the longest and most challenging solutions, but the record belongs to king and two knights versus king and pawn. This was analyzed deeply by the famed endgame theoretician and composer Troitsky, later extended by André Chéron, and tablebases not only confirmed much of their work, but showed a maximum solution in 115 moves.

8-piece endgame tablebases - first findings and interview! (15)

André Chéron, three-time French champion in the 1920s published hislife's work inthe monumental four-volume Lehr und Handbuch der Endspiele (the German title). It studies basic endgames and endgame studies, with material drawn from many sources including his own contributions.

6 pieces

While considerable early work was done on it, the record was found by Lewis Stiller in athesis published in 1991 with a staggering 262-move DTM solution.

7 pieces

The first record for seven pieces was announced in May 2006, when Marc Bourzutschky and Yakov Konoval discovered a KQNKRBN position with an astonishing DTC of 517 moves. DTC is a term that means Depth To Conversion, when the position is effectively won, though not necessarily mate on the board. In 2012, seven years later, the Lomonosov tablebases revealed a forced mate in 549.

8 pieces

As a result of these leaps and bounds it was speculated, understandably, that the longest mate with eight pieces might lead to solutions in excess of 1000 moves. However, MarcBourzutschky has shared his findings with all the pawnless endgames and regrets to inform that the longest solution he found was a modest hop deeper with 584 moves.

The first thing you will notice is the curious layout of two bishops of the same color. This is quite legal of course, but it does illustrate just how strange it can need to be to force a record.

Full solution

DTC, DTZ, and DTM?

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The field of endgame tablebases has led to a slew of terms to describe limitations and characteristics of the solutions presented. DTZ is actually not a solution, but rather a metric to describe the number of moves until a capture or pawn move. It means Depth To Zero ply, and is to determine when the 50-move rule is reached, if at all.

DTM means Depth To Mate, and is the most commonly understood measurement of the longest solutions. However, as in real life games, a player won't worry so much about a precise path to mate, unless it is clearly on the board, the player will want to work out the path to the clear win.

This is where DTC comes into play. DTC means Depth To Conversion as previously explained, and is the preferred choice byBourzutschky. As he explained in an email published at ARVES,

"One complication with DTM for measuring records is that in most positions it is possible to inflate the mate count by a preamble of captures or promotions. A case in point is the current 549 mate record position (for seven pieces), with material QP vs. RBN.

White under-promotes to a knight after a mere 6 moves to reach an ending with material QN vs. RBN where the real complexity lies. The distance-to-conversion (DTC) metric resets the counter not only after a mate, but also whenever the material distribution changes through a capture or pawn promotion and thus avoids confusing the count with artificial preambles."

Further Explorations

Bourzutschky did not content himself with exploring records with esoteric piece combinations, but also developed in depth positions with single blocked pawns, comparing the results with known studies as well as famous positions from games. In the next article these will be looked at in greater depth.

Video Interview

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Books, boards, sets: Chess Niggemann

Albert SilverBorn in the US, he grew up in Paris, France, where he completed his Baccalaureat, and after college moved to Rio de Janeiro, Brazil. He had a peak rating of 2240 FIDE, and was a key designer of Chess Assistant 6. In 2010 he joined the ChessBase family as an editor and writer at ChessBase News. He is also a passionate photographer with work appearing in numerous publications, and the content creator of the YouTube channel, Chess & Tech.

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8-piece endgame tablebases - first findings and interview! (2024)

FAQs

Will chess with 8 pieces be solved? ›

In the very long run, tablebases may be the way to solving chess completely. While seven pieces are currently the limit, all eight-piece positions are being solved right now, and nine-piece positions would be next.

Is there an 8 piece tablebase? ›

By August 2012, tablebases had solved chess for almost every position with up to seven pieces, with certain subclasses omitted due to their assumed triviality; these omitted positions were included by August 2018. As of 2024, work is still underway to solve all eight-piece positions.

What is the longest checkmate in tablebases? ›

With the current 7 piece tablebase, the longest sequence is mate in 549. Considering the exponential growth when an 8th piece is added, forced checkmates in 1000 or more moves seem plausible.

Have chess endgames been solved? ›

Not all chess games reach an endgame; some of them end earlier. All chess positions with up to seven pieces on the board have been solved by endgame tablebases, so the outcome (win, loss, or draw) of best play by both sides in such positions is known, and endgame textbooks teach this best play.

Has chess been mathematically solved? ›

Fully solving chess remains elusive, and it is speculated that the complexity of the game may preclude it ever being solved. Through retrograde computer analysis, endgame tablebases (strong solutions) have been found for all three- to seven-piece endgames, counting the two kings as pieces.

What is the only chess piece that can skip over other pieces? ›

The Knight

The knights at their starting positions. The knight is unique for two major reasons: 1) it is the only piece that can hop or jump over another piece, and 2) every time it moves it alternates from a light-square to a dark-square, or vice-versa.

What does DTZ mean in chess? ›

Depth To Zeroing Move (DTZ) in endgames where a forced mate may take much longer than 50 moves without any pieces being captured or pawn moves, this tells it how many more moves until such a pawn move or piece capture will occur, resetting the count to 0, which can have implications for whether the 50 move rule is ...

How big is Syzygy tablebase? ›

The 7-piece tablebase contains 423,836,835,667,331 unique legal positions in about 18 Terabytes.

Who is the hardest AI in chess? ›

Stockfish has been one of the best chess engines in the world for several years; it has won all main events of the Top Chess Engine Championship (TCEC) and the Chess.com Computer Chess Championship (CCC) since 2020 and, as of July 2024, is the strongest CPU chess engine in the world with an estimated Elo rating of 3634 ...

What is the shortest chess game win? ›

Shortest decisive game. The fewest moves required to deliver checkmate in chess is two, in what is known as the fool's mate (1. g4 e5 2.

What is the fastest checkmate in history? ›

The fastest possible checkmate in chess is called Fool's Mate, and it can be achieved in two moves. It goes like this: e4 e5. f4 Qh4#

Who is the god of endgame in chess? ›

Magnus Carlsen. Magnus is the king of endgame play.

Was Bobby Fischer good at endgames? ›

Although Bobby was better known for middle game combinations and attacks like Donald Byrne-Fischer 1956, Robert Byrne-Fischer 1964, and Fischer-Spassky 1972(rnd 6), he was also one of the strongest endgame players that ever lived.

What is the toughest chess endgame? ›

One of the hardest technical endgames is pawnless two bishops vs knight, when the weaker side is ideally placed.

Will chess ever be fully solved? ›

No complete solution for chess in either of the two senses is known, nor is it expected that chess will be solved in the near future (if ever).

What is the longest chess game possible with 50 move rule? ›

After 5900 moves, there will be nothing left on the board except two kings, so the longest possible chess game that follows the 50-move rule can last 5900 moves. Please correct me if I made any mistakes with my calculations. Asuming of course that somebody actually claims the draw.... Well... games CAN go on forever.

Is there an infinite possibility in chess? ›

amazingly, there are even more possible variations of chess games than there are atoms in the observable universe. This is the Shannon Number and represents all of the possible move variations in the game of chess. It is estimated there are between 10111 and 10123 positions (including illegal moves) in Chess.

Is chess solvable in theory? ›

As I said, chess is a solvable game. However, doing this would take a computer bigger than the solar system, and timescales far longer than any human lifetime. If we want a solution, the brute force approach is simply not an option. Fortunately, humans are very good at games.

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