Unfortunately most information you will find online regarding the alchemy stone recipe is wrong. The ingredient amounts you will find in many discussions and articles will only make you lose a good amount of rare resources, and scare you away from one of the most profitable BDO activities (if it does scare you, better look up at afk processing, or afk horse training for the braver ones).
Let’s dive into alchemy stones further, explaining in (understandable) detail everything that you should know, whether you are looking to make a few good ones for your characters, or become rich in the process.
Table of Contents
Alchemy Stone Recipe
Alchemy Stone Recipe, Black Desert Online
All right, the most important thing first. The recipe!
These are the materials you are going to need for each craft attempt:
- 10 x Shining Powder
- 3 x Sinner's Blood
- 5 x Powder of Time
- 10 x Pure Powder Reagent
- 10 x Clear Liquid Reagent
Let’s start from the easiest one, to the hardest.
Clear Liquid Reagent &Pure Powder Reagent
If you’ve already started leveling Alchemy on your character, then most probably you already have a big stock of Clear Liquid Reagents & Pure Powder Reagents in your storage.
So many, that you will realize you won’t need any more for a few dozen alchemy stone craft attempts – which you are not going to get easy, or cheap.
If this is not the case, and you are a new Alchemist, then read on:
You don’t want to start crafting alchemy stones with a low Alchemy level, as a) you can’t, and b) it’s a huge waste of money.
Luckily for you, the best way to level alchemy up to Skilled 10, is by crafting Clear Liquid Reagents and Pure Powder Reagents.
Clear Liquid Reagent Recipe:
- 1 x Wild Grass or 1 xWeeds (gather bushes & herbs)
- 1 x Sunrise Herb (gather from nodes listed below)
- 1 x Salt (buy from cooking merchant)
- 1 x Purified Water (read recipe below)
Sunrise Herb Nodes:
- Balenos – Velia – Cron Castle Site 1
- Serendia – Heidel – Balenos Forest 1
- Valencia – Ancado Inner Harbor / Valencia / Arehaza –Gavinya Coastal Cliff 1
- Drieghan – Drieghan – Gervish Mountains 1
Pure Powder Reagent Recipe:
- 1 x Wild Grass or 1 x Weeds (gather bushes & herbs)
- 1 xSilver Azalea (gather from nodes listed below)
- 1 x Sugar (buy from cooking merchant)
- 1 xPurified Water (read recipe below)
Silver Azalea Nodes:
- Serendia – Heidel – Northern Plain of Serendia 2
- Serendia – Heidel – Lynch Farm Ruins 1
About Wild Grass & Weeds
You can gather these while gathering bushes, thickets, wild herbs etc. in the wild (bare-handed or with hoe).
There used to be a misconception about Weeds, that they are a “trash-vendor” item, but this is not the case. They are actually extremely helpful, since they can substitute Wild Grass in almost all recipes, and they are far easier to farm.
How to Make Purified Water
Buy Empty Bottle from Material Vendor, and right-click it while standing on a river (the Heidel fountain works too). You will gather Bottle of River Water, which you can then Processing -> Filter to Purified Water.
Powder of Time
Again, an “easy” material, since there’s a total of 6 gathering nodes that produce Powder of Time, and it’s a good idea to use a Human Worker on them, preferably Skilled at least.
You won’t need more than one node for your alchemy stone needs (well, you can even not get one at all), but there are various uses for Powder of Time, so you should check the recipes and decide for yourself the amount you will need.
Powder of Time Nodes:
- Serendia – Glish – Glish Swamp 2
- Calpheon – Epheria – Quint Hill 2
- Mediah – Tarif – Omar Lava Cave 2
- Mediah – Tarif – Abandoned Iron Mine 2
- Mediah – Tarif – Ancient Fissure 2
- Kamasylvia – Old Wisdom Tree – Holo Forest 1
Sinner’s Blood
Sinner's Blood is a bit more tricky to make, but nevertheless a very good recipe to level Alchemy from Professional 1 and onward.
Sinner’s Blood Recipe:
- 1 x Bloody Tree Knot (gather from nodes listed below)
- 1 x Powder of Flame (gather from nodes listed below)
- 1 xClear Liquid Reagent (read recipe above)
- 2 x Blood Group 2 (filter blood group 2 gathering areas in the BDO map)
You will need to gather a lot of bloods from the 2nd group (deer, sheep, pig, waragon & ox) which is the easy part. Clear Liquid Reagents, you already got ’em.
Hopefully, Bloody Tree Knots, and Powder of Flame can be gathered from many nodes.
Bloody Tree Knot Nodes:
- Calpheon – Trent – Treant Forest 1
- Mediah – Tarif – Elric Shrine 2
- Mediah – Tarif – Stonetail Wasteland 1
Powder of Flame Nodes:
- Balenos – Velia – Imp Cave 1
- Balenos – Velia – Imp Cave 2
- Balenos – Velia – Coastal Cave 1
- Balenos – Velia – Forest of Seclusion 1
- Serendia – Heidel – Northern Heidel Quarry 1
- Mediah – Tarif / Altinova – Mediah Shore 1
- Valencia – Altinova / Sand Grain Bazaar – Pujiya Cannon 1
- Valencia – Sand Grain Bazaar – Crescent Shrine 2
- Valencia – Ancado Inner Harbor / Valencia / Arehaza – Gavinya Great Crater 1
- Valencia – Ancado Inner Harbor / Valencia / Arehaza – Gavinya Volcano Zone 1
Shining Powder
And here comes the hardest, grindy-est part, Shining Powder.
Everything else is a piece of cake compared to this one. The only good news I can give you, is that if you will be AFK-Alchemy-ing a lot, you will slowly amass them.
You see, it’s one of the “special drops” you get out of making Alchemy recipes (like the byproducts from Cooking of Farming), but this one is even more special, because it only drops from certain recipes of a higher lifeskill level.
Farming Shining Powder & Drop Rates
So as you guessed, there is no way around it, you have to AFK (as well as active-gather) long hours if you’re planning to invest on alchemy stones.
There is no “best” recipe to make in order to farm Shining Powder, so you might as well do your research beforehand.
You could look into potions that you can turn into alchemy boxes with Imperial Alchemy, then sell for a nice sum of NPC gold, high-price elixirs or high-level ingredients needed for crafting, or even stock up your characters with some strong buffs for the long-term.
All these items have a (0.042%) chance of dropping Shining Powder:
- Bloods
- Clown's Blood
- Legendary Beast's Blood
- Sinner's Blood
- Tyrant's Blood
- Wise Man's Blood
- Elixirs
- Crystals
- Oils
- Oil of Corruption
- Oil of Fortitude
- Oil of Regeneration
- Oil of Storms
- Oil of the Abyss
- Oil of Tranquility
It is suggested that you focus on bloods and oils, since you can use them for recharging / polishing your stones later on. Oils are expensive to make however, so not the most viable option. It’s better to stick with bloods.
Putting It All Together – Crafting the Alchemy Stone
The most important thing you should be aware of before crafting, is the drop rates i.e. what you will expect to get.
After various sources and personal experiments, it seems that you get an even drop rate of:
- 25% Broken
- 25% Destruction
- 25% Protection
- 25% Life
So it might take a few attempts to get the one you’re after, and of course most probably its quality isn’t going to be.. outstanding!
Alchemy Stone Levels & Grades
Alchemy stones can be upgraded from Level 1 through Level 8, and they come in 4 different rarities (grades).
When upgrading a stone through Growth, you have a chance to upgrade its level, grade, or both.
Take a look at the table below, in order to familiarize yourself with the available options, and set your goals accordingly.
Level & Grades | Destruction | Protection | Life |
---|---|---|---|
Imperfect | |||
White | All AP +2 | All Damage Reduction +2 | Alchemy / Cooking Time -0.5 sec |
Processing Success Rate +5% | |||
Green | All Accuracy +2 | All Evasion +2 | Weight Limit +15LT |
Blue | Ignore All Resistance +1% | Max HP +50 | Gathering / Fishing +1 |
Yellow | Attack Speed +1% | All Resistance +1% | Gathering Item Drop Rate +3% |
Casting Speed +1% | |||
Rough | |||
White | All AP +3 | All Damage Reduction +3 | Alchemy / Cooking Time -0.7 sec |
Processing Success Rate +7% | |||
Green | All Accuracy +4 | All Evasion +4 | Weight Limit +30LT |
Blue | Ignore All Resistance +2% | Max HP +70 | Gathering / Fishing +1 |
Yellow | Attack Speed +2% | All Resistance +2% | Gathering Item Drop Rate +5% |
Casting Speed +2% | |||
Polished | |||
White | All AP +4 | All Damage Reduction +4 | Alchemy / Cooking Time -0.9 sec |
Processing Success Rate +9% | |||
Green | All Accuracy +6 | All Evasion +6 | Weight Limit +45LT |
Blue | Ignore All Resistance +3% | Max HP +90 | Gathering / Fishing +1 |
Yellow | Attack Speed +3% | All Resistance +3% | Gathering Item Drop Rate +7% |
Casting Speed +3% | |||
Sturdy | |||
White | All AP +6 | All Damage Reduction +6 | Alchemy / Cooking Time -1.1 sec |
Processing Success Rate +11% | |||
Green | All Accuracy +8 | All Evasion +8 | Weight Limit +60LT |
Blue | Ignore All Resistance +4% | Max HP +110 | Gathering / Fishing +2 |
Yellow | Attack Speed +4% | All Resistance +4% | Gathering Item Drop Rate +10% |
Casting Speed +4% | |||
Sharp | |||
White | All AP +8 | All Damage Reduction +8 | Alchemy / Cooking Time -1.4 sec |
Processing Success Rate +14% | |||
Green | All Accuracy +10 | All Evasion +10 | Weight Limit +75LT |
Blue | Ignore All Resistance +5% | Max HP +140 | Gathering / Fishing +2 |
Yellow | Attack Speed +5% | All Resistance +5% | Gathering Item Drop Rate +13% |
Casting Speed +5% | |||
Resplendent | |||
White | All AP +10 | All Damage Reduction +10 | Alchemy / Cooking Time -1.7 sec |
Processing Success Rate +17% | |||
Green | All Accuracy +12 | All Evasion +12 | Weight Limit +90LT |
Blue | Ignore All Resistance +6% | Max HP +170 | Gathering / Fishing +2 |
Yellow | Attack Speed +6% | All Resistance +6% | Gathering Item Drop Rate +16% |
Casting Speed +6% | |||
Splendid | |||
White | All AP +13 | All Damage Reduction +13 | Alchemy / Cooking Time -2 sec |
Processing Success Rate +20% | |||
Green | All Accuracy +14 | All Evasion +14 | Weight Limit +105LT |
Blue | Ignore All Resistance +8% | Max HP +210 | Gathering / Fishing +3 |
Yellow | Attack Speed +8% | All Resistance +7% | Gathering Item Drop Rate +20% |
Casting Speed +8% | |||
Shining | |||
White | All AP +16 | All Damage Reduction +16 | Alchemy / Cooking Time -2.5 sec |
Processing Success Rate +25% | |||
Green | All Accuracy +16 | All Evasion +16 | Weight Limit +120LT |
Blue | Ignore All Resistance +10% | Max HP +250 | Gathering / Fishing +3 |
Yellow | Attack Speed +10% | All Resistance +8% | Gathering Item Drop Rate +25% |
Casting Speed +10% |
It’s definitely worth noting, that as of 29/11/2018, not even a single Splendid stone has been sold through the marketplace, while only 1 Shining Alchemy Stone of Protection has been sold for 1.3 billion silver.
Alchemy Stone Maintenance
There is a special interface for managing your alchemy stones, and you can find it on the bottom of your inventory.
Let’s see how each different function works.
Recharge – Repair Alchemy Stone
Alchemy stones provide their bonuses only when equipped, and activated.
You activate it by pressing U, and there is a cooldown for which it will provide its benefits. You can check a box in your inventory, to make the alchemy stone automatically renew the cooldown, when it finishes.
Each use, will cost 1 durability for the stone, which you can recover with the Recharge function.
These are the items that will let you recharge your stone, and the recharge amount they provide:
Item | Charge |
---|---|
Clear Liquid Reagent | 1 |
Pure Powder Reagent | 1 |
Clown's Blood | 4 |
Legendary Beast's Blood | 4 |
Sinner's Blood | 4 |
Tyrant's Blood | 4 |
Wise Man's Blood | 4 |
Mystical Spirit Powder | 4 |
Vell's Fine Powder | 8 |
Oil of Corruption | 10 |
Oil of Fortitude | 10 |
Oil of Regeneration | 10 |
Oil of Storms | 10 |
Oil of Tranquility | 10 |
Polishing – Raise Alchemy Stone XP
In the second window, you can Polish your alchemy stone, therefore raising its XP (max 150%), and its chances of upgrading through Growth.
Each stone type requires a different set of materials in order to raise its XP, specifically:
- Destruction (offensive) stones use Ingots and Crystals.
- Protection (defensive) stones use Plywoods.
- Life (lifeskill) stones use High & Special Quality Crops, Mushrooms etc.
You can check how much XP each item provides on the table below:
Alchemy Stone Type | Polishing Item | Polishing XP |
---|---|---|
Destruction | Pure Mythril Crystal | 333,333 |
Destruction | Pure Platinum Crystal | 250,000 |
Destruction | Pure Gold Crystal | 200,000 |
Destruction | Pure Silver Crystal | 125,000 |
Destruction | Pure Titanium Crystal | 100,000 |
Destruction | Pure Vanadium Crystal | 90,909 |
Destruction | Pure Zinc Crystal | 76,923 |
Destruction | Pure Iron Crystal | 71,429 |
Destruction | Pure Lead Crystal | 71,429 |
Destruction | Pure Tin Crystal | 71,429 |
Destruction | Pure Copper Crystal | 66,667 |
Protection | Sturdy Pine Plywood | 250,000 |
Protection | Sturdy Cedar Plywood | 250,000 |
Protection | Sturdy Palm Plywood | 250,000 |
Protection | Sturdy Elder Tree Plywood | 250,000 |
Protection | Sturdy White Cedar Plywood | 250,000 |
Protection | Sturdy Acacia Plywood | 250,000 |
Protection | Sturdy Ash Plywood | 200,000 |
Protection | Sturdy Maple Plywood | 200,000 |
Protection | Sturdy Birch Plywood | 200,000 |
Protection | Sturdy Fir Plywood | 200,000 |
Protection | Sturdy Timber Square | 200,000 |
Life | Special Strawberry | 6,623 |
Life | Special Arrow Mushroom | 5,495 |
Life | Special Cloud Mushroom | 5,495 |
Life | Special Ghost Mushroom | 5,495 |
Life | Special Hump Mushroom | 5,495 |
Life | Special Ancient Mushroom | 5,495 |
Life | Special Dwarf Mushroom | 5,236 |
Life | Special Sky Mushroom | 5,236 |
Life | Special Tiger Mushroom | 5,236 |
Life | Special Fog Mushroom | 5,236 |
Life | Special Bluffer Mushroom | 5,102 |
Life | Special Fortune Teller Mushroom | 4,950 |
Life | Special Emperor Mushroom | 4,950 |
Life | Special Amanita Mushroom | 4,132 |
Life | Special Sunflower | 4,000 |
Life | Special Olive | 4,000 |
Life | Special Grape | 3,861 |
Life | Special Garlic | 3,717 |
Life | Special Paprika | 3,717 |
Life | Special Everlasting Herb | 3,584 |
Life | Special Onion | 3,584 |
Life | Special Tomato | 3,584 |
Life | Special Pumpkin | 3,448 |
Life | Special Carrot | 3,448 |
Life | Special Acacia Leaf | 3,448 |
Life | Special Hot Pepper | 3,378 |
Life | Special Pepper | 3,247 |
Life | Special Silver Azalea | 3,165 |
Life | Special Fire Flake Flower | 3,030 |
Life | Special Dry Mane Grass | 2,890 |
Life | Special Sunrise Herb | 2,755 |
Life | Special Silk Honey Grass | 2,755 |
Life | Special Corn | 2,618 |
Life | Special Wheat | 2,481 |
Life | Special Barley | 2,481 |
Life | Special Potato | 2,208 |
Life | Special Sweet Potato | 2,208 |
Data mining by incendar.com
Many people argue that the most profitable Growth attempts are made at 80% XP, since it’s the lowest amount where you can have an actual attempt.
However, that statement would need a ton of data as a backup, to prove that in the long term it’s a better investment.
I personally always go for the max chance, with 150% XP.
Growth – Level Alchemy Stone Grade & Color
The table below is the only liable data-mining that currently exists on Alchemy Stones, once more an amazing work from Incendar.
All the values are based on 150% XP Growth attempts.
Color | Color Upgrade | Grade Upgrade | Double Upgrade | Total Chance | Downgrade Chance | Destroy Chance |
---|---|---|---|---|---|---|
Imperfect | ||||||
White | 7.50% | 15.00% | 2.50% | 25.00% | ||
Green | 4.08% | 14.40% | 2.40% | 20.88% | ||
Blue | 2.30% | 13.80% | 1.38% | 17.48% | ||
Yellow | 13.20% | 13.20% | ||||
Rough | ||||||
White | 6.00% | 12.00% | 2.00% | 20.00% | ||
Green | 3.23% | 11.40% | 1.90% | 16.53% | ||
Blue (Life & Protection) | 1.80% | 10.80% | 1.08% | 13.68% | ||
Blue (Destruction) | 1.25% | 7.50% | 0.75% | 9.50% | ||
Yellow (Life & Protection) | 10.20% | 10.20% | ||||
Yellow (Destruction) | 6.00% | 6.00% | ||||
Polished | ||||||
Green | 2.38% | 8.40% | 1.40% | 12.18% | ||
Blue (Life & Protection) | 1.30% | 7.80% | 0.78% | 9.88% | ||
Blue (Destruction) | 0.80% | 4.80% | 0.48% | 6.08% | ||
Yellow (Life & Protection) | 7.20% | 7.20% | ||||
Yellow (Destruction) | 3.60% | 3.60% | ||||
Sturdy | ||||||
Green | 1.53% | 5.40% | 0.90% | 7.83% | 50.00% | |
Blue | 0.80% | 4.80% | 0.48% | 6.08% | 50.00% | |
Yellow | 4.20% | 4.20% | 50.00% | |||
Sharp | ||||||
Green | 0.85% | 3.00% | 0.50% | 4.35% | 60.00% | |
Blue | 0.50% | 3.00% | 0.30% | 3.80% | 60.00% | |
Yellow | 3.00% | 3.00% | 60.00% | |||
Resplendent | ||||||
Green | 0.85% | 3.00% | 0.50% | 4.35% | 70.00% | |
Blue | 0.50% | 3.00% | 0.30% | 3.80% | 70.00% | |
Yellow | 3.00% | 3.00% | 70.00% | |||
Splendid | ||||||
Green | 0.85% | 3.00% | 0.50% | 4.35% | 80.00% | |
Blue | 0.50% | 3.00% | 0.30% | 3.80% | 80.00% | |
Yellow | 3.00% | 3.00% | 80.00% |
Data mining by incendar.com
Informational & Outdated Sources
- https://www.blackdesertfoundry.com/alchemy-guide/
- http://www.lethalitygaming.com/threads/alchemy-stone-basics.1473/
- https://community.blackdesertonline.com/index.php?threads/how-to-making-silver-with-alchemy-stones.69438/
Misc Shining Powder Weight: 0.10 LT There is a small chance this can be obtained after successful Alchemy. This is used for crafting Alchemy Stones.
Misc Sinner's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Ore / Gem Powder of Time Weight: 0.10 LT There's a small chance of acquiring it from Rocks.
Misc Pure Powder Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.
Misc Clear Liquid Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.- Effect
Misc Clear Liquid Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.- Effect
Misc Pure Powder Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.
Misc Clear Liquid Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.- Effect
Misc Pure Powder Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.
Plants Wild Grass Weight: 0.10 LT It can be obtained from Wild Herbs using Barehanded Gathering.
Plants Weeds Weight: 0.10 LT
Plants Sunrise Herb Weight: 0.10 LT It can be Produced at Cron Castle Site, Balenos Forest, Gervish Mountains and can also be Gathered directly from Wild Herbs using Bare Hands or a Hoe.
Crafting Material Salt Weight: 0.01 LT
Misc Purified Water Weight: 0.30 LT #1: In the Processing window use (L) - Filtering on - How to Obtain #2: Purchase from a General Goods Vendor in - Usage #2: Pouring on a Garden
x1 Processing: Bottle of River Water
x5 Processing: Cactus Sap, Bag of Muddy Water
Sand Grain Bazaar, Muiquun, Arehaza
- Effect: Increases Garden available Water Deposit
Plants Wild Grass Weight: 0.10 LT It can be obtained from Wild Herbs using Barehanded Gathering.
Plants Weeds Weight: 0.10 LT
Plants Silver Azalea Weight: 0.10 LT It can be Produced at the Northern Plain of Serendia and Lynch Farm Ruins. It can also be Gathered directly from Wild Herbs using Bare Hands or a Hoe.
Crafting Material Sugar Weight: 0.01 LT
Misc Purified Water Weight: 0.30 LT #1: In the Processing window use (L) - Filtering on - How to Obtain #2: Purchase from a General Goods Vendor in - Usage #2: Pouring on a Garden
x1 Processing: Bottle of River Water
x5 Processing: Cactus Sap, Bag of Muddy Water
Sand Grain Bazaar, Muiquun, Arehaza
- Effect: Increases Garden available Water Deposit
Plants Weeds Weight: 0.10 LT
Plants Wild Grass Weight: 0.10 LT It can be obtained from Wild Herbs using Barehanded Gathering.
Misc Purified Water Weight: 0.30 LT #1: In the Processing window use (L) - Filtering on - How to Obtain #2: Purchase from a General Goods Vendor in - Usage #2: Pouring on a Garden
x1 Processing: Bottle of River Water
x5 Processing: Cactus Sap, Bag of Muddy Water
Sand Grain Bazaar, Muiquun, Arehaza
- Effect: Increases Garden available Water Deposit
Ore / Gem Powder of Time Weight: 0.10 LT There's a small chance of acquiring it from Rocks.
Ore / Gem Powder of Time Weight: 0.10 LT There's a small chance of acquiring it from Rocks.
Misc Sinner's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Plants Bloody Tree Knot Weight: 0.10 LT This alchemical ingredient can be obtained by Lumbering trees, but only rarely.
Ore / Gem Powder of Flame There's a small chance of acquiring it from Rocks.
Misc Clear Liquid Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.- Effect
Item Group Blood Group 2 Weight: 0.10 LT
Misc Clear Liquid Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.- Effect
Plants Bloody Tree Knot Weight: 0.10 LT This alchemical ingredient can be obtained by Lumbering trees, but only rarely.
Ore / Gem Powder of Flame Weight: 0.10 LT There's a small chance of acquiring it from Rocks.
Misc Shining Powder Weight: 0.10 LT There is a small chance this can be obtained after successful Alchemy. This is used for crafting Alchemy Stones.
Misc Shining Powder Weight: 0.10 LT There is a small chance this can be obtained after successful Alchemy. This is used for crafting Alchemy Stones.
Misc Clown's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Legendary Beast's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Sinner's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Tyrant's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Wise Man's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Oil of Corruption Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of Fortitude Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of Regeneration Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of Storms Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of the Abyss Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of Tranquility Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Clear Liquid Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.- Effect
Misc Pure Powder Reagent Weight: 0.10 LT > Install an Alchemy Tool at your residence to produce it if your alchemy level is Beginner Lv.1 or higher.
Misc Clown's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Legendary Beast's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Sinner's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Tyrant's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Misc Wise Man's Blood Weight: 0.10 LT Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
Crafting Material Mystical Spirit Powder Weight: 0.10 LT Use Grinding in the Processing window (L) on any spirit stone.
– However, it cannot be obtained by grinding spirit stones crafted through alchemy.
Misc Vell's Fine Powder Weight: 0.10 LT > Vell's Fine Powder requires you to have Alchemy Professional Lv.1 and an Alchemy Tool installed in your residence. - Crafting Materials:
A material to recharge Vell's Heart.
Minimum 2 Fine Powders per try are required to fuel Vell's Heart. Recovers 10 Durability if successful.
Not very efficient when applied for ordinary Alchemy Stone.
Coral Piece x30 and Clown's Blood x30, Legendary Beast's Blood x30, Sinner's Blood x30, Tyrant's Blood x30, or Wise Man's Blood x30 and Red Coral x10, Blue Coral x10, Green Coral x10, Gold Coral x10, or White Coral x10 and Shining Powder x2 and Alchemy Stone Shard x1 to get Vell's Fine Powder x1-3.
Misc Oil of Corruption Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of Fortitude Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of Regeneration Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of Storms Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Misc Oil of Tranquility Weight: 0.10 LT > From an Alchemy Tool in your residence if your Alchemy is Skilled Lv. 1 or up.
Ore / Gem Pure Mythril Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Mythril Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills Quest to obtain related knowledge. * In order to perform the related Quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Platinum Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Platinum Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills Quest to obtain related knowledge. * In order to perform the related Quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Gold Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Gold Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills Quest to obtain related knowledge. * In order to perform the related Quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Silver Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Silver Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills Quest to obtain related knowledge. * In order to perform the related Quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Titanium Crystal Weight: 0.30 LT It can be obtained by heating Metal Solvent and Titanium Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills quest to obtain related knowledge. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Vanadium Crystal Weight: 0.30 LT It can be obtained by heating Metal Solvent and Vanadium Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills quest to obtain related knowledge. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Zinc Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Zinc Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills Quest to obtain related knowledge. * In order to perform the related Quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Iron Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Iron Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills quest to obtain related knowledge. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.- Effect
Ore / Gem Pure Lead Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Lead Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills Quest to obtain related knowledge. * In order to perform the related Quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Tin Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Tin Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills Quest to obtain related knowledge. * In order to perform the related Quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Ore / Gem Pure Copper Crystal Weight: 0.30 LT It can be obtained by Heating Metal Solvent acquired by Alchemy and Copper Ingots. It requires the knowledge of Heating: Skilled. * Find Vatudun in Keplan and complete the Materials for Skills quest to obtain related knowledge. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Plants Sturdy Pine Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and Pine Plywood. It requires the knowledge of Heating: Skilled. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plants Sturdy Cedar Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and Cedar Plywood. It requires the knowledge of Heating: Skilled. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plants Sturdy Palm Plywood Weight: 0.50 LT It can be obtained by Heating * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plywood Hardener and Palm Plywood. It requires the knowledge of
Heating: Skilled.
Plants Sturdy Elder Tree Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and Elder Tree Plywood. It requires the knowledge of * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Heating: Skilled.
Plants Sturdy White Cedar Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and White Cedar Plywood. It requires the knowledge of Heating: Skilled. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plants Sturdy Acacia Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and Acacia Plywood. It requires the knowledge of Heating: Skilled. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plants Sturdy Ash Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and Ash Plywood. It requires the knowledge of Heating: Skilled. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plants Sturdy Maple Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and Maple Plywood. It requires the knowledge of Heating: Skilled. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plants Sturdy Birch Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and White Birch Plywood. It requires the knowledge of Heating: Skilled. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plants Sturdy Fir Plywood Weight: 0.50 LT It can be obtained by Heating Plywood Hardener and Fir Plywood. It requires the knowledge of Heating: Skilled. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide for detailed information.
Plants Sturdy Timber Square Weight: 0.50 LT Heating Plywood Hardener and Standardized Timber Square. Requires Heating: Skilled Knowledge to create. * Find Vatudun in Keplan and complete the Materials for Skills quest to obtain related knowledge. * In order to perform the related quest, achieve Gathering Skilled 10 and Processing Professional 5 or above. Refer to the Black Spirit Guide (,) for detailed information.
Seed / Fruit Special Strawberry Weight: 0.10 LT It can be obtained by Farming in a Garden.
Usage: Fruit Juice, Fruit Pudding, etc.
Plants Special Arrow Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Cloud Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Ghost Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Hump Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Ancient Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Dwarf Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Sky Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Tiger Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Fog Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Bluffer Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden. *Consuming this item without Cooking will grant a special buff, but you may be poisoned!
Plants Special Fortune Teller Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Emperor Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Amanita Mushroom Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Seed / Fruit Special Sunflower Weight: 0.10 LT *Consuming this item without Cooking will grant a special buff, but will cause pain. It can be obtained by Farming in a Garden.
Seed / Fruit Special Olive Weight: 0.10 LT *Consuming this item without Cooking will grant a special buff, but will cause pain. It can be obtained by Farming in a Garden.
Seed / Fruit Special Grape Weight: 0.10 LT It can be obtained by Farming in a Garden.
Usage: Fruit Juice, Fruit Pudding, etc.
Seed / Fruit Special Garlic Weight: 0.10 LT It can be obtained by Farming in a Garden. * Consuming this item without Cooking will grant a special buff, but will cause pain.
Usage: Steak, Steamed Fish, etc.
Seed / Fruit Special Paprika Weight: 0.10 LT It can be obtained by Farming in a Garden.
Plants Special Everlasting Herb Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden. ※ Consuming this item without Cooking will grant a special buff, but you may be poisoned!
Seed / Fruit Special Onion Weight: 0.10 LT *Consuming this item without Cooking will grant a special buff, but will cause pain. It can be obtained by Farming in a Garden.
Seed / Fruit Special Tomato Weight: 0.10 LT *Consuming this item without Cooking will grant a special buff, but will cause pain. It can be obtained by Farming in a Garden.
Seed / Fruit Special Pumpkin Weight: 0.10 LT *Consuming this item without Cooking will grant a special buff, but will cause pain. It can be obtained by Farming in a Garden.
Feed Special Carrot Weight: 0.10 LT- Effect
Feed Special Acacia Leaf Weight: 0.10 LT- Effect
Seed / Fruit Special Hot Pepper Weight: 0.10 LT It can be obtained by Farming in a Garden. *Consuming this item without Cooking will grant a special buff, but will cause pain.
Seed / Fruit Special Pepper Weight: 0.10 LT *Consuming this item without Cooking will grant a special buff, but will cause pain. It can be obtained by Farming in a Garden.
Plants Special Silver Azalea Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Fire Flake Flower Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Dry Mane Grass Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Sunrise Herb Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Plants Special Silk Honey Grass Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Seed / Fruit Special Corn Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Seed / Fruit Special Wheat Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Seed / Fruit Special Barley Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Seed / Fruit Special Potato Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.
Seed / Fruit Special Sweet Potato Weight: 0.10 LT Seeds can be obtained through Plant Breeding in a Garden.